# Edition 07 — a reviewable direction for Workshop and Mars ## C07-REV-01 — What this edition changes The reference now develops three selected slices: a current review structure, connected workshop progression, and the full Mars campaign. Edition 06 R1 remains the preserved source foundation. The new work adds explanations, comparisons and worked experiences to that foundation rather than replacing its catalogues. Mars activates the previously deferred P04 expansion. Workshop refines the relationships within P06 and P07 and their existing links to Old Valley, Tier 1 and frontier services. The aim is a document from which a person can make a decision. A reader should be able to find the relevant experience, understand the machines and materials supporting it, inspect its artwork, and see which statements are confirmed direction or recommendations. Reading every older source in chronological order should not be necessary to discover what is current. Older words and identifiers nevertheless remain available, including the reasons previous editions recorded something as provisional. The creative pillars continue through this edition: prepare for a place, explore with attention, return with something meaningful, and make a familiar place or piece of equipment more useful. Industry supports that loop through visible work. Mars extends the loop through distance, weather, regional routes and serviceable equipment. A larger factory and a larger settlement are options with benefits, not universal admission requirements for the next destination. ## C07-REV-02 — Read by the decision you are making Begin with the current review entrance when checking the overall direction. Use the complete chapter directory when following a source in full. The reader's existing current-section controls, copy links, review notes and export remain the working tools for feedback. Review notes are local to the browser; exporting them produces a portable report for a later reconciliation. A locally selected review label is feedback, not an automatic change to canonical approval. | Question | First reading path | What to inspect afterward | | --- | --- | --- | | What does the next workshop actually improve? | C07-WORK-01 through C07-WORK-06 | Existing machine handbook C06-IND-01 through C06-IND-66 and the linked figure context. | | Which machines are compulsory for a journey? | C07-WORK-03 and the reviewed machine relationships | WP05-PLAN-04, the proposed early recipe families and the readiness rules for the particular trip. | | What makes Mars different from the Moon? | C07-MARS-01 through C07-MARS-06 | The three expanded MA-EXP journeys and their regional route diagrams. | | How do samples become useful? | C07-ORDER-03 and C07-YARD-05 through C07-YARD-07 | PM03 and PM04 cards, actual custody rules and the chosen processing host. | | What do I need to confirm? | C07-REV-05 and the current decision register | Only the affected proposal and its concrete alternatives. | | What art exists and what is still deferred? | Current visual coverage and the full visual catalogue | Each figure's stated subject, specific view, status and original file. | Review one connected unit at a time. For a workshop, read its purpose, a representative order, its installation comparison and its board together. For an expedition, read the preparation, the actual sequence, one interruption and the homecoming together. This avoids approving a convincing illustration whose supporting experience has not been understood. ## C07-REV-03 — Evidence, current direction and preserved history The canonical baseline is Edition 06 R1 at source commit 37e53c694a862411c161ec08da92c0294712959c. Its Website incorporation report is pinned at f26b096f8a08a0ca7f6671ed7656b4e5a8fbbf55. The documentation closeout at 48ea8b046c25a66af1d168913ffa71005d90dee2 records all three source corrections as incorporated. Their former pending labels remain historical; this edition does not reopen the Windows path, two repaired exports or 26 prose-mapping corrections. The game authority cited by that reconciliation remains a0a702c2b5788d099645ab55ad23d8a5bf45c137. It records a 672-level working column and fifteen implemented depth biomes, distinct from the preserved historical 512-level creative column and the thirty-five named creative experiences. Smelt remains the next unbuilt gameplay slice at that pin. This edition does not claim a newer game audit, run Minecraft, or change the implementation sequence. A machine described in the creative handbook does not become implemented because its documentation is complete. The Website's native Windows, browser, accessibility and production results remain attributed Website evidence. Hash checks and reader checks executed for this edition are separately recorded with their method and scope. The Website agent's additional eighteen focused final-deployment checks remain chat-reported where no corresponding committed execution artifact was inspected. No later summary should collapse those evidence categories into a new comprehensive test claim. | Classification | How the reader should interpret it | | --- | --- | | Confirmed direction | An existing user choice or accepted creative constraint, with its actual limits retained. | | Documented recommendation | A concrete authored option or default that supports planning; it does not silently approve numerical balance or final geometry. | | Illustrated coverage | A particular explanatory view exists; its subject and scope are stated by the figure record. | | Selected expansion | Work included in these three documentation slices. | | Deferred | A known subject outside this edition's selected expansion. | | Implementation evidence needed | A claim requiring actual models, game operation, route traversal or another stated test. | ## C07-REV-04 — Audit findings and their disposition The audit covers the complete file, chapter and visual inventory and a focused semantic review of the selected workshop/Mars seams. It does not claim a new independent line-by-line approval of every historical paragraph. The baseline local folder matched all 313 supplied manifest entries. All twenty-two narrative files, the sixty-seven chapter identities and the existing visual records are treated as preserved evidence. The added writing is counted separately. | Finding | Supported observation | Treatment in this edition | | --- | --- | --- | | C07-F01 | Historical R1 records still describe a future Website handoff although the later committed receipt closes it. | Add a current incorporation notice and evidence record; preserve the older snapshots and their wording. | | C07-F02 | Follow-scroll controls, chapter review notes and note export already exist. | Add a useful current review entrance and reading routes; retain these controls and their saved-state keys. | | C07-F03 | WP05 already closes the compact workshop-to-Moon design loop. | Credit that loop. Compare compact, regional and frontier choices instead of authoring a duplicate first-Moon campaign. | | C07-F04 | Mars already has five regions, a staged yard, a seven-step investigation and MA-EXP-01–03 outlines. | Deepen those same identities into complete worked journeys, evidence and supply relationships. | | C07-F05 | The historical artwork register contains view tasks whose statuses predate later illustrations. | Add current matching records with exact-view versus representative coverage. Do not turn every depicted subject into completed detailed art. | | C07-F06 | Machine functions and aliases can be mistaken for separate compulsory blocks. | Provide a reviewed relationship matrix and state which functions can share a host, which are optional and what a composition actually requires. | | C07-F07 | PM03/PM04 need a concrete first useful application without becoming prerequisites for first arrival. | Supply a repairable external member and a finite service cartridge as recommended application examples, with earlier alternatives intact. | | C07-F08 | Recipe coefficients, actual capacity and geometry remain unresolved. | Keep numerical fields null where no value is selected, and separate illustrative accounting from game tuning. | | C07-F09 | Attractive service artwork cannot prove power isolation, pressure containment, vehicle fit or cargo capacity. | Pair concept views with exact relationship diagrams, captions and later verification criteria. | | C07-F10 | The fixed point of Mars progression could be mistaken for a requirement to build a large regional settlement. | Make refuge, mobile staging, modest yard and developed second home explicit alternatives with different benefits. | ## C07-REV-05 — The decisions carried forward Compact-first Explorer remains the confirmed candidate: nine blocks high, three by three in its body and five by five across its fin envelope. A usable airlocked cabin and the supplied identity remain requirements. Actual player/suit/cargo fit and final dimensions are not verified. A real fit result requiring enlargement is the trigger for a new user decision; this edition does not simulate that result through a drawing. REF10 remains the dedicated fabrication identity, REF09 the assembly identity, and assembly connects to a separate full-size berth. The lower-bench wording remains an alias or alternative presentation within that responsibility. No third compulsory assembly table is introduced. The Survey Rover retains the existing low cab, accessible service side, modular rear rack and short instrument mast candidate. A sealed single-pilot example does not establish a final seat limit or transport envelope. CEC01 remains conditional and unselected. Mars is fully playable as a geological campaign in the proposed design, including brine sampling, catalyst manufacture and Rootstone investigation. No new board includes living mats. Selecting a Mars campaign expansion does not itself select that optional ecology. The new workshop configurations, example applications and Mars scenario choices are documented recommendations within the approved writing scope. Final recipes, compatible substitutions, resource tags, batch coefficients, weather timings, site dimensions and capacities remain separately qualified. The original six advanced-industry routes remain recommended and receive no new numerical approval here. ## C07-REV-06 — Artwork and the corrected visual standard The programme selects six concept boards and permits at most eight generation calls including corrections and failed calls. Existing figures and references remain in place. A selected original PNG and its display WebP are two files for one visual identity. An unchanged crop or export is not a new concept, and an overview board does not complete every production view of its depicted machine. The actual homepage environments and confirmed Tier 1 Moon and equipment references set the visual standard. Minecraft remains recognizable through block topology, player proportions, readable attachments and economical model silhouettes. The environments retain rich, weathered material variation, convincing stratification, irregular broken terrain and cinematic game-style lighting. They must not become uniformly clean cubes or a childlike toy landscape. Restraining image resolution and item detail does not require flattening environmental materials. An ingot still reads as an inventory ingot; powder and cloth use readable game textures without photographic grains or woven threads. REF03, REF15, EAR01_H and EAR03_H are the comparison references, rather than an abstract demand that every surface have the same coarse pattern. Attractive shader-like lighting in artwork is not evidence of shipped shader support. During review, the user rejected the first underground Mars treatment for clean simplistic terrain and an insufficiently distinct setting. The final replacement returns to those supplied references and strengthens the existing Brine Scarps and Rootstone geological identities. The generation ledger preserves both the initial roof correction and the later style correction. Eight calls supplied six selected boards; selection for the document does not mean the user has separately approved each new image. The user then supplied six explicit preferred examples: the Tier 1 Moon scene, the forming-workshop sheet, a sunlit ravine, a deep chasm, a continuous pale stratum, and a quiet cavern lake. REF03 is the primary style benchmark and CD05-A03 guides machinery. Four matching Website environment assets are included unchanged as C07-REF01–04, with their original repository paths, hashes and revision recorded. Their role is an approved visual standard; their reuse does not rewrite world-generation specifications. | Reference | What to carry forward | What it does not establish | | --- | --- | --- | | REF03 — Tier 1 Moon | Pixel material richness, grounded suit and equipment, lunar terrain relief, restrained cinematic light | Final vehicle/cabin dimensions or shader availability | | CD05-A03 — Forming workshop | Substantial mechanical frames, readable joints and working parts, varied iron/copper/wood, clear feed/output/service | Every machine must use this exact layout or animation | | C07-REF01 — Sunlit ravine | Rough pixel stone, large ledges, geological continuity and atmospheric depth | New Mars water or a new implemented Earth biome | | C07-REF02 — Deep chasm | Large block-built forms, deliberate dark space and localized lighting | Exact depth, safe traversal or lava on Mars | | C07-REF03 — Pale stratum | A broad uneven mineral band visible through varied terrain | A new material recipe or implemented ore equivalence | | C07-REF04 — Quiet cavern | Strong columns/arches, calm water and sparse intentional habitat | Optional Mars life or a copied Earth environment | The first five new boards remain functional concept studies with cleaner material treatments than these references. Their layouts can guide review; they must not supersede the confirmed material standard or be called final model artwork. The remaining-work register keeps any desired polish explicit, within a later selected image budget. Each board explains a bounded design question. Exact connections, quantities, state transitions, evidence order and dependencies are drawn as editable diagrams or written tables. Illustrated rays, cables or indicator lights do not establish actual power capacity. A scenic sheltered cave is not a breathable enclosure. An appealing rover rack is not a verified cargo manifest. ## C07-REV-07 — Boundaries and what follows this edition This edition activates P04 and refines the selected P06/P07 relationships. It does not activate the full P05 farther-destination campaigns, P08 equipment catalogue, P09 Earth ecology, P12-C later hull engineering, P13 broad interface/narrative/audio programme, P14 additional worlds or full P15 reader redesign. Their existing context can be referenced without silently expanding their scope. Necessary Mars equipment use and limited review-entry improvements are included here because the selected experiences need them. The remaining-work register separates optional documentation from future implementation evidence. Actual vehicle fit, gameplay balance, native route feasibility, save/reload behavior and game performance require their own authorized work. A roadmap can use the new completion criteria to define a future build slice, but the document's completion status does not grant game BUILD. The next public Website incorporation is manual and carries a pinned source edition, changed mappings, new figures, current qualifications and a focused return report.